Archive for November, 2006
Changes to blogging
I'm working on a few tweaks of how blogging works. Most of this stuff is under the hood back-end type stuff that you really don't need to worry about. But you can pretty much expect that a lot of stuff will simply become more intuitive.
That almost wraps it up. I've been adding small tweaks here […]
Posted: November 29th, 2006 under Uncategorized.
Comments: none
Second Life Link Message Debugging
I find myself using a lot of link messages when scripting in Second Life lately. In order to keep track of what's going on, but without riddling the various scripts with debug output, I just add another "linkmessage debugger" script, with the following content:
default
{
link_message(integer sender_num, integer num, string str, key id)
[…]
Posted: November 24th, 2006 under Second Life, Virtual Worlds.
Comments: none
Ready to flip the switch
Well, it looks like I'm going to either break a lot of stuff, or have a really smooth transition. Lets hope for the best. As long as all the SL widgets and SL gadgets out there keep working, it should be all good.
This will be the end of SLStats as we know it. Good times.
Just […]
Posted: November 19th, 2006 under Uncategorized.
Comments: none