Entropia Universe: Earn real money with an MMORPG
Some time during Summer 2007 while reading up on the CryEngine 2, the technology behind the first person shooter Crysis, I came across an article that mentioned a company that was licensing the engine for their upcoming virtual world. So I was curious to see what happened to that project and while searching I came across another company using the CryEngine 2.

Entropia Universe is an MMORPG created by the Swedish software company MindArk. The difference between this MMO is that it's essentially free to play. There's no subscription fee. Perhaps influenced by virtual worlds such as Second Life, Entropia Universe sports its own virtual currency that can be exchanged for real world funds at a fixed exchange rate. In other words, virtual items the player gains during battles with NPCs through trades with other players or other interactions have a real cash value.
In terms of game play Entropia Universe has a feel similar to Star Wars Galaxies when it was first released (that is, before it underwent the combat upgrade and new game enhancements).
While it's tempting to spend real dollars in order to fund your character, it is possible (albeit a much slower start) to work your way up by following the newbie guides put together by veteran members.
When it comes to visuals, it's not necessarily the most spectacular game, and certainly not a shining example of how to put the CryEngine to best use, but considering how new the game is, it's entirely possible (and desirable) that the developer will improve the models, textures and, most importantly, the currently rather ridiculous character animations.
While MindArk's (historically proven) business model is to earn revenue from player activies, it's certainly possible for savvy players to have fun playing an MMORPG while generating an income.
As with any endeavor, there's no free money to be had. It'll take dedication, research, and a certain amount of luck. Being an early adopter is a risk, but can be potentially more rewarding.
Posted: May 8th, 2008 under Virtual Worlds.
Tags: business, cryengine, crysis, crytek, entropia, metaverse, mmorpg, money, virtual world
Comments
Comment from marcus
Time May 9, 2008 at 1:55 pm
Thanks for clarifying that, GoblinMeister. That's actually a bit of a relief. I was afraid that the current visuals meant they're cutting corners or that it's really tough to implement Crytek's engine to get the best results. I look forward to seeing the game with the new engine.

Comment from GoblinMeister
Time May 9, 2008 at 1:44 pm
Great entry but one thing to point out is that Entropia isn't powered by the CryENGINE2 yet. That upgrade will come later this year. Right now it is the old Gamebryo engine that is pushing the visuals, and that has been the case since 2003 I think (the same year Entropia launched).