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	<title>marcus welz &#187; Second Life</title>
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	<description>working hard at avoiding to write code</description>
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		<title>SLBuzz.com snapshots are working again!</title>
		<link>http://metaversedeveloper.com/2008/02/23/slbuzzcom-snapshots-are-working-again/</link>
		<comments>http://metaversedeveloper.com/2008/02/23/slbuzzcom-snapshots-are-working-again/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 20:07:13 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[postcard]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[snapshot]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/?p=60</guid>
		<description><![CDATA[Earlier today Torley Linden contacted me to let me know that SLBuzz had stopped processing postcards sent from within Second Life.
Turns out that the issue was that the format of the embedded meta data had changed which the parser couldn't cope with. The new meta data is better as it also includes the region coordinates, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>MetaverseData beta starts</title>
		<link>http://metaversedeveloper.com/2007/12/26/metaversedata-beta-starts/</link>
		<comments>http://metaversedeveloper.com/2007/12/26/metaversedata-beta-starts/#comments</comments>
		<pubDate>Wed, 26 Dec 2007 13:20:49 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[PHP]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[rest]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/?p=3</guid>
		<description><![CDATA[The key problem with developing for Second Life thus far has always been the less than sufficient APIs that Linden Lab offers.
When it comes to communicating with objects in-world, you have the choice of the reliably broken XML-RPC, polling from in-world via llHTTPRequest(), or sending bite-sized data snippets by email. To make it easier, faster, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Speedier IMs</title>
		<link>http://metaversedeveloper.com/2007/08/10/speedier-ims/</link>
		<comments>http://metaversedeveloper.com/2007/08/10/speedier-ims/#comments</comments>
		<pubDate>Fri, 10 Aug 2007 21:25:03 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2007/08/10/speedier-ims/</guid>
		<description><![CDATA[I fixed a bug. Now sending in-world IMs, adding someone to the friends list, and sending email from profiles should be snappier.
Posted by Second Life Resident Mark Barrett. 
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Skiing in the nude</title>
		<link>http://metaversedeveloper.com/2007/03/14/skiing-in-the-nude/</link>
		<comments>http://metaversedeveloper.com/2007/03/14/skiing-in-the-nude/#comments</comments>
		<pubDate>Wed, 14 Mar 2007 23:04:44 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2007/03/14/skiing-in-the-nude/</guid>
		<description><![CDATA[Well that was not exactly what I had hoped for. So I'm on the Weather Island, which looks great. Extreme skiing sounds like fun, so I bought my set of utilities (boots, skiis and poles). I ski in RL so maybe this will be fun.
On top of the hill I run into Dharma Austin, who [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>My Rezdate</title>
		<link>http://metaversedeveloper.com/2007/03/13/my-rezdate/</link>
		<comments>http://metaversedeveloper.com/2007/03/13/my-rezdate/#comments</comments>
		<pubDate>Tue, 13 Mar 2007 21:16:20 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

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		<description><![CDATA[It is hard to believe a year has passed already. It's been a lot of fun, and it's great to see Second Life grow and evolve. For as fun as 2006 was, I'm looking forward to an even more interesting 2007.
Posted by Second Life Resident Mark Barrett. 
]]></description>
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		<title>Second Life Preview with Voice Beta!</title>
		<link>http://metaversedeveloper.com/2007/03/07/second-life-preview-with-voice-beta/</link>
		<comments>http://metaversedeveloper.com/2007/03/07/second-life-preview-with-voice-beta/#comments</comments>
		<pubDate>Wed, 07 Mar 2007 23:20:34 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[chat]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[talk]]></category>
		<category><![CDATA[vivox]]></category>
		<category><![CDATA[voice]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2007/03/07/second-life-preview-with-voice-beta/</guid>
		<description><![CDATA[While most of you are probably aware of this already, there's a Beta Version of Second Life available with Voice support.
Jeremy Flagstaff blogged this on SLPodcast.com and Johnny talks about this on SecondCast #56 with Philip and Joe Linden, too. Unfortunately the podcast is in mono and doesn't convey the spatial sound experience at all, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>whee!</title>
		<link>http://metaversedeveloper.com/2007/02/19/whee/</link>
		<comments>http://metaversedeveloper.com/2007/02/19/whee/#comments</comments>
		<pubDate>Tue, 20 Feb 2007 03:34:37 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

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		<description><![CDATA[i'm posting this from my Wii which arrived just today.
Posted by Second Life Resident Mark Barrett. 
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>List of simulators is back up</title>
		<link>http://metaversedeveloper.com/2007/01/30/list-of-simulators-is-back-up/</link>
		<comments>http://metaversedeveloper.com/2007/01/30/list-of-simulators-is-back-up/#comments</comments>
		<pubDate>Wed, 31 Jan 2007 03:36:25 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2007/01/30/list-of-simulators-is-back-up/</guid>
		<description><![CDATA[Big thanks to Torley Linden for pointing out that the SLStats Region Browser was down. Luckily this was a very short lived problem.
It looks like Linden Lab made some very minor changes to the Second Life web site, but enough to break the script SLStats uses to grab the list of simulators. A small adjustment [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>New Podcast: The Prim Beat</title>
		<link>http://metaversedeveloper.com/2007/01/06/new-podcast-the-prim-beat/</link>
		<comments>http://metaversedeveloper.com/2007/01/06/new-podcast-the-prim-beat/#comments</comments>
		<pubDate>Sat, 06 Jan 2007 22:21:46 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2007/01/06/new-podcast-the-prim-beat/</guid>
		<description><![CDATA[Check out Jane Calvert's new podcast, The Prim Beat!
Posted by Second Life Resident Mark Barrett. 
]]></description>
		<wfw:commentRss>http://metaversedeveloper.com/2007/01/06/new-podcast-the-prim-beat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blogging from the site directly</title>
		<link>http://metaversedeveloper.com/2006/12/31/blogging-from-the-site-directly/</link>
		<comments>http://metaversedeveloper.com/2006/12/31/blogging-from-the-site-directly/#comments</comments>
		<pubDate>Mon, 01 Jan 2007 03:53:49 +0000</pubDate>
		<dc:creator>marcus</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://metaversedeveloper.com/2006/12/31/blogging-from-the-site-directly/</guid>
		<description><![CDATA[Someone brought to my attention that it might be desirable to be able to post blog entries from the slbuzz.com web site directly. Makes sense, of course, and so that's what I'm working on. Should be ready to go in a few minutes.
The question now is just how crossposting should be handled in this case. [...]]]></description>
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		<slash:comments>0</slash:comments>
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