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	<title>Comments for MetaverseDeveloper</title>
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	<link>http://metaversedeveloper.com</link>
	<description>Web 2.0 : Social Media : Virtual Worlds</description>
	<lastBuildDate>Wed, 06 May 2009 00:06:13 -0400</lastBuildDate>
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		<title>Comment on Logging in users via Zend_Auth without Sessions in PHP / Zend Framework by marcus</title>
		<link>http://metaversedeveloper.com/2009/01/03/logging-in-users-via-zend_auth-without-sessions-in-php-zend-framework/comment-page-1/#comment-1439</link>
		<dc:creator>marcus</dc:creator>
		<pubDate>Wed, 06 May 2009 00:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=274#comment-1439</guid>
		<description>Thanks for pointing that out, Cliff, I appreciate it. I&#039;ve updated the code.

As one might imagine, the base64 encoding was an untested last-minute change that I am not using in my production code because of the overhead.

Keeping the identity (say, just a username) in clear text also allows for some neat features, such as the ability to read it out via Javascript and update otherwise static HTML with a seemingly dynamic header. I&#039;ll save that for another post.</description>
		<content:encoded><![CDATA[<p>Thanks for pointing that out, Cliff, I appreciate it. I've updated the code.</p>
<p>As one might imagine, the base64 encoding was an untested last-minute change that I am not using in my production code because of the overhead.</p>
<p>Keeping the identity (say, just a username) in clear text also allows for some neat features, such as the ability to read it out via Javascript and update otherwise static HTML with a seemingly dynamic header. I'll save that for another post.</p>
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		<title>Comment on Logging in users via Zend_Auth without Sessions in PHP / Zend Framework by Cliff</title>
		<link>http://metaversedeveloper.com/2009/01/03/logging-in-users-via-zend_auth-without-sessions-in-php-zend-framework/comment-page-1/#comment-1224</link>
		<dc:creator>Cliff</dc:creator>
		<pubDate>Tue, 28 Apr 2009 12:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=274#comment-1224</guid>
		<description>Just a heads up.

In line 189 (writing the cookie): you base64_encode() the $contents _after_ you&#039;ve created the MD5 hash.

In line 166 (reading the cookie): you don&#039;t base64_decode() the $contents before performing the MD5 to compare against the checksum held in the cookie.

Line 166-167 should be:
if (md5(base64_decode($contents) . $now . $this-&gt;_secret) == $checksum) {
    $this-&gt;_cached = $contents;
}

~ Cliff</description>
		<content:encoded><![CDATA[<p>Just a heads up.</p>
<p>In line 189 (writing the cookie): you base64_encode() the $contents _after_ you've created the MD5 hash.</p>
<p>In line 166 (reading the cookie): you don't base64_decode() the $contents before performing the MD5 to compare against the checksum held in the cookie.</p>
<p>Line 166-167 should be:<br />
if (md5(base64_decode($contents) . $now . $this-&gt;_secret) == $checksum) {<br />
    $this-&gt;_cached = $contents;<br />
}</p>
<p>~ Cliff</p>
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		<title>Comment on Zend Framework 1.6 RC2 and FirePHP by marcus</title>
		<link>http://metaversedeveloper.com/2008/08/25/zend-framework-16-rc2-and-firephp/comment-page-1/#comment-36</link>
		<dc:creator>marcus</dc:creator>
		<pubDate>Thu, 28 Aug 2008 05:23:56 +0000</pubDate>
		<guid isPermaLink="false">http://marcuswelz.com/?p=171#comment-36</guid>
		<description>Thanks for stopping by! And indeed, I didn&#039;t mean to imply that this issue was the sole reason for RC3, although it does sound that way, now that I&#039;m reading it again.

And thank you for FirePHP/Wildfire, it&#039;s become an important part of my tool box.</description>
		<content:encoded><![CDATA[<p>Thanks for stopping by! And indeed, I didn't mean to imply that this issue was the sole reason for RC3, although it does sound that way, now that I'm reading it again.</p>
<p>And thank you for FirePHP/Wildfire, it's become an important part of my tool box.</p>
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		<title>Comment on Zend Framework 1.6 RC2 and FirePHP by Christoph Dorn</title>
		<link>http://metaversedeveloper.com/2008/08/25/zend-framework-16-rc2-and-firephp/comment-page-1/#comment-30</link>
		<dc:creator>Christoph Dorn</dc:creator>
		<pubDate>Tue, 26 Aug 2008 03:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://marcuswelz.com/?p=171#comment-30</guid>
		<description>Great summary for the chain of events!

Unfortunately the FirePHP fix was delayed a bit because I was unavailable for a while.

I am working with the Firebug team on a closer integration and a co-testing setup for Firebug 1.3 that will allow me to verify the integration between FirePHP and Firebug before new Firebug versions get released. There is also a unit-testing framework planned for 1.3 which should help a lot in preventing issues like this.

Also wanted to note that ZF1.6RC3 was not released just because of FirePHP/Wildfire. There were a dozen other critical fixes that had to make it into 1.6 but it all was great timing and the FirePHP integration did factor into the decision.</description>
		<content:encoded><![CDATA[<p>Great summary for the chain of events!</p>
<p>Unfortunately the FirePHP fix was delayed a bit because I was unavailable for a while.</p>
<p>I am working with the Firebug team on a closer integration and a co-testing setup for Firebug 1.3 that will allow me to verify the integration between FirePHP and Firebug before new Firebug versions get released. There is also a unit-testing framework planned for 1.3 which should help a lot in preventing issues like this.</p>
<p>Also wanted to note that ZF1.6RC3 was not released just because of FirePHP/Wildfire. There were a dozen other critical fixes that had to make it into 1.6 but it all was great timing and the FirePHP integration did factor into the decision.</p>
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		<title>Comment on itsourtree.com - Social Network for Your Whole Family by itsourtree.com Blog</title>
		<link>http://metaversedeveloper.com/2008/04/20/itsourtreecom-social-network-for-your-whole-family/comment-page-1/#comment-24</link>
		<dc:creator>itsourtree.com Blog</dc:creator>
		<pubDate>Wed, 14 May 2008 16:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=66#comment-24</guid>
		<description>[...] his lips! Bert recommends us&#8230; We&#8217;re recommended for educational computing here! Some developers track down their relatives using our site. We help to solve mysteries&#8230; Someone named [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] his lips! Bert recommends us&#8230; We&#8217;re recommended for educational computing here! Some developers track down their relatives using our site. We help to solve mysteries&#8230; Someone named [&#8230;]</p>
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		<title>Comment on Entropia Universe: Earn real money with an MMORPG by marcus</title>
		<link>http://metaversedeveloper.com/2008/05/08/entropia-universe-earn-real-money-with-an-mmorpg/comment-page-1/#comment-23</link>
		<dc:creator>marcus</dc:creator>
		<pubDate>Fri, 09 May 2008 17:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=59#comment-23</guid>
		<description>Thanks for clarifying that, GoblinMeister. That&#039;s actually a bit of a relief. I was afraid that the current visuals meant they&#039;re cutting corners or that it&#039;s really tough to implement Crytek&#039;s engine to get the best results. I look forward to seeing the game with the new engine.</description>
		<content:encoded><![CDATA[<p>Thanks for clarifying that, GoblinMeister. That's actually a bit of a relief. I was afraid that the current visuals meant they're cutting corners or that it's really tough to implement Crytek's engine to get the best results. I look forward to seeing the game with the new engine.</p>
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		<title>Comment on Entropia Universe: Earn real money with an MMORPG by GoblinMeister</title>
		<link>http://metaversedeveloper.com/2008/05/08/entropia-universe-earn-real-money-with-an-mmorpg/comment-page-1/#comment-22</link>
		<dc:creator>GoblinMeister</dc:creator>
		<pubDate>Fri, 09 May 2008 17:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=59#comment-22</guid>
		<description>Great entry but one thing to point out is that Entropia isn&#039;t powered by the CryENGINE2 yet. That upgrade will come later this year. Right now it is the old Gamebryo engine that is pushing the visuals, and that has been the case since 2003 I think (the same year Entropia launched).</description>
		<content:encoded><![CDATA[<p>Great entry but one thing to point out is that Entropia isn't powered by the CryENGINE2 yet. That upgrade will come later this year. Right now it is the old Gamebryo engine that is pushing the visuals, and that has been the case since 2003 I think (the same year Entropia launched).</p>
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		<title>Comment on Ubuntu 8.04 on a Sony VAIO VGN-FE890 by Roman</title>
		<link>http://metaversedeveloper.com/2008/04/25/ubuntu-804-on-a-sony-vaio-vgn-fe890/comment-page-1/#comment-21</link>
		<dc:creator>Roman</dc:creator>
		<pubDate>Sun, 04 May 2008 11:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=70#comment-21</guid>
		<description>There seems to be a workaround that does not involve turning acpi off. Doing so messed up my audio card and my wired lan, which is why I don&#039;t like acpi=off.

Appearently, booting works when the external power cord is unplugged, a lot of peolple said, it worked for them.

Addiionally, removing the &quot;quiet&quot; option in the boot menue also solves the issue, and to my mind this is the best workaround thus far. Simply remove the &quot;quiet&quot; option in /boot/grub/menu.lst, that seemed to work for everybody.</description>
		<content:encoded><![CDATA[<p>There seems to be a workaround that does not involve turning acpi off. Doing so messed up my audio card and my wired lan, which is why I don't like acpi=off.</p>
<p>Appearently, booting works when the external power cord is unplugged, a lot of peolple said, it worked for them.</p>
<p>Addiionally, removing the "quiet" option in the boot menue also solves the issue, and to my mind this is the best workaround thus far. Simply remove the "quiet" option in /boot/grub/menu.lst, that seemed to work for everybody.</p>
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		<title>Comment on Ubuntu 8.04 nearing release by MetaverseDeveloper &#187; Ubuntu 8.04 on a Sony VAIO VGN-FE890</title>
		<link>http://metaversedeveloper.com/2008/04/12/ubuntu-804-nearing-release/comment-page-1/#comment-20</link>
		<dc:creator>MetaverseDeveloper &#187; Ubuntu 8.04 on a Sony VAIO VGN-FE890</dc:creator>
		<pubDate>Sat, 26 Apr 2008 02:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/?p=61#comment-20</guid>
		<description>[...] is a follow-up to my Ubuntu post from a few days ago. I&#8217;ve tried out the final version of 8.04 LTS on my Sony VAIO laptop, and found that it [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] is a follow-up to my Ubuntu post from a few days ago. I&#8217;ve tried out the final version of 8.04 LTS on my Sony VAIO laptop, and found that it [&#8230;]</p>
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		<title>Comment on changes coming soon by aEoLuS Waves</title>
		<link>http://metaversedeveloper.com/2006/10/07/changes-coming-soon/comment-page-1/#comment-19</link>
		<dc:creator>aEoLuS Waves</dc:creator>
		<pubDate>Wed, 11 Oct 2006 11:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://metaversedeveloper.com/2006/10/07/changes-coming-soon/#comment-19</guid>
		<description>Its about time!!!!

;-)</description>
		<content:encoded><![CDATA[<p>Its about time!!!!<br />
 <img src='http://metaversedeveloper.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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