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When it comes to coding standards, I prefer the Allman indentation style; opening and closing braces should be in the same column for maximum readability. This goes back to my background in Pascal where the function's begin and end statements are aligned in the same column. But for consistency's sake, I'm trying to adopt the Zend Framework coding standards. It's still a bit of a struggle.

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Tag: metaverse

Entropia Universe: Earn real money with an MMORPG

Some time during Summer 2007 while reading up on the CryEngine 2, the technology behind the first person shooter Crysis, I came across an article that mentioned a company that was licensing the engine for their upcoming virtual world. So I was curious to see what happened to that project and while searching I came […]

MetaverseData beta starts

The key problem with developing for Second Life thus far has always been the less than sufficient APIs that Linden Lab offers.
When it comes to communicating with objects in-world, you have the choice of the reliably broken XML-RPC, polling from in-world via llHTTPRequest(), or sending bite-sized data snippets by email. To make it easier, faster, […]

Discovering Second Life

I took the plunge. I had heard about Second Life before — mostly on Slashdot. I spent a few minutes browsing Google Video and came across one of the Google TechTalks titled Glimpse Inside a Metaverse: The Virtual World of Second Life.
Essentially it was Philip Rosedale and Cory Ondrejka from Linden Lab, the company behind […]